![]() ![]() It’s absolutely unique, and in its own way satisfying, but also clearly not for everyone. While I do wish there was a way to step back and see some virtual people interact with the labyrinthian 3D towns in some way, there’s still something soothing and satisfying in taking the time to build both precise and uniform (to a degree, the grid’s tendency to bend in places will thwart you at some point) as well as unorthodox and perhaps completely impractical structures. It’s really all about trying new things and the discovery of the results, driving you to experiment further as you slowly fill up the space with your distinct creation. No grind, no failure just pure building Create island towns of your own design with intuitive tools right from the start Calming art style and satisfying sound design Townscaper (Switch eShop) does not have a release date yet, but is slated for an August release in Europe and North America. Your tools to work with are pretty minimalistic, able to lay down small building blocks in the color you choose or remove them, but as you continue to combine more and more together your creation continues to react and change in what are often small but pleasing ways. Your tools to work with are pretty minimalistic, able to lay down small building blocks in the color you choose or remove them, but as you continue to combine more and more together your creation continues to react and change in what are often small but Not so much a game as an interactive toy, Townscaper is just a different sort of experience that people will likely either adore or hate. Not so much a game as an interactive toy, Townscaper is just a different sort of experience that people will likely either adore or hate. ![]()
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